SetSfxVolume

Category: Audio

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Signature

SetSfxVolume(sfxReference As Integer, volume As Float)

Returns

Void

Description

Sets the perceived volume of a loaded sound effect using a 0.0 to 1.0 range.

The runtime applies a non-linear volume curve so values such as 0.5 sound closer to half loudness instead of half linear amplitude.

Values outside the 0.0 to 1.0 range are clamped.

Example

SetSfxVolume(jumpSfx, 0.5)